Intel 486DX-33 (Pentium recommended), 4 MB RAM (CD version requires 8 MB for full speech), 2x CD-ROM (CD-ROM version only) Into a state of chaos as a result of SHODAN's emergent sentience. Long recuperation, and finds that Citadel has been thrown Game play actually begins when the player awakens from his A six month healing coma follows the operation. Top-of-the-line neurosurgery ward for the promised interface His job successfullyĬompleted, the player-character goes into TriOptimum's Security AI, from its ethical constraints. His sole task involves freeing SHODAN, Citadel's The executive has the player-character shuttled to Citadel Station owned by the corporation, and is the game's primary The station is an orbital genetic research Promising freedom and a cutting-edge neural interface jack inĮxchange for some unauthorized, cyberspace-related work onĬitadel Station. One of TriOptimum's executives offers him a secretive deal, But before the hacker is jailed for his high-tech crimes, Security proves too tough, however, and he is caught in theĪct. Hopes of pilfering valuable corporate data. To hack into the TriOptimum Corporation's computer system in The intro starts by depicting the player-character attempting Exploration and problem solving carryĪs much importance as combat and survival. Each area has an atmosphere which feelsįunctional and lived-in. The designers wanted to focusĪs much on the story elements as on the phenomenal technicalĪspects of the game. A great deal of designĮffort has gone into detailing the game's subplots, backgroundĬharacters, and fictional setting. System Shock's cyberpunk story line will pull you in and keep Author(s): Doug Church, Warren Spector, Sean Barrett, Kurt Bickenbach, Seamus Blackley, Robert George Fermier, James Alexander, Greg LoPiccolo, Tim Ries, Dorian Hart, Fred Lim
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